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![]() Wow, Nate, it's awesome to see you're working on a Starling runtime!! ![]() You can download the projects with git or grab the whole thing as a zip with this link:Īgain, the vertices are changing, but the rendering isn't. Spine-starling and spine-starling-example If you'd like to take a look, you'll can import these 3 projects into Flash Builder: ![]() Why does this happen? Why does getBounds affect rendering? If I return the actual bounds, the rendering is squished. I see render is being called each frame and the vertices of the images I'm drawing change over time, but what is drawn doesn't actually change.Ģ) In my getBounds method, if I return a rectangle that is 0,0 0x0 it renders fine. Hi guys, I'm working on the official Starling runtime for Spine, which does 2D skeletal animation:ġ) It renders the spineboy animation as desired:
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